RouteMergeString = second_route_dir:X:Y:Z Using other values may result in a bad quality of merged terrain, but if you wish to retexture terrain anyway, you can ignore it.įor me it ended with -8448, 81.47992, -9600 Result for X and Z values must be rounded, so it can be divided by 128. It is best choice if you want to merge tracks nicely.Ĭonvert Tile XY+xyz coordinates to xyz coordinates.Ĭalculate offset between these two points: I decided to choose one of the junctions. It doesn't just copy files, but reads objects from second route and places them in a new place on a main route.įind the same place in two routes and note both coordinates of this place. So, In two days I made new merging software using TSRE. So, it would not be possible to merge them using the old ways of copying and pasting world files. You can see that not only World Tile doesn't match, but even xyz coordinates. One route uses real word Lat/Lon data MSTS map projection, the other route is placed somewhere else. Here is an example of what you can achieve using TSRE code.įriends asked me if it would be possible to merge two routes which were made using completely different coordinates.
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